An update on improvements to Lighthouse aimed at increasing validator rewards and decreasing server costs.
Plans for Lighthouse over the coming year, including a summary of the state of research and development in Eth2.
Lighthouse on macOS: beginners tutorial.
Outlines the plan for Lighthouse to reach mainnet
Deposit Contract Launch
Lighthouse approaching mainnet
The trials of Medalla
Testnets, stability and performance improvements
v0.12.1 spec update, Discv5 rewrite, Raspberry Pi support and security review update
Key Management, Multiclient Testnet and External Security Review
Lighthouse Pre-Interop Update
Lighthouse Testnet-spree Summary
Lessons learned from the first testnet
Announcing a Lighthouse public testnet
Pre Public Testnet
Post Devcon5 update, Road to public multi-client testnet
Post Client Interoperability, Pre Devcon-V Update
Pre Client-interoperability Update
Specification update, stress testing, phase 1/2 prototyping, multi-client interoperability update.
Targeting Lighthouse's first release, discovery with discv5, new and improved fork-choice algorithm
Up-to-date with v0.6.3 spec and working on interoperability.
Lighthouse progressing towards v0.6.1 spec and a full-featured network stack.
Passing state transition tests, re-licensing, merkle caching, p2p development + more.
Our approach and first testnet release.
Development update and the road ahead...
Setting expectations for March testnet, achievements and next steps.
Preparing for testnet, project management and applying additional resources.
Tweet-storm update: Hiring, SydEth, funding, gRPC.
Quiet week: New regular contributor, works on testing framework, spec updates and improved utils.
Ethereum Foundation Devcon IV: Prague Eth 2.0 workshop, libp2p discussions and validator architecture designs.
Lighthouse progress update: EF Grant Recipient, fuzzing with rust, block pre-processing and more!
Lighthouse progress update: BLS, SimpleSerialize, block validation benchmarks and more.
Announcing Lighthouse, a Rust implementation of the Ethereum 2.0 specification featuring proof-of-stake and sharding.